Wednesday, March 26, 2014

Monopoly

The game of Monopoly was published during the Great Depression. The original game, according to some sources, had socialist education intentions. (Not that there's anything wrong with that.) It's not too unreasonable to expect that recent proposals to change some of the rules may be Turning related.

Which doesn't mean that rule changes are a good idea. It's a game, with - absent current need to demonstrate Ricardo's observations on rents - no requirement that it be an accurate model of the economy. The rule changes might encourage risk taking but it certainly can extend the game to the annoying six-hour-long slog that became their hallmark.  The official rules restrict the amount of cash in the economy - only $200 added for each time around, on top of the $1500 that each player begins with. With fees and interest and payments made to the bank, chances are that rather less than that $200 will be available in the economy. And that's good, because it means people have to decide what they want: 4 railroads gets you a consistent return although no options for improvement, while hotels on Broadway and Park Place can knock a fellow player out....although at risk of cash-impoverishment in the meantime.

Yeah, maybe this is all about getting more cash in the economy, which people would like.



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